Shaping what gets built
I work upstream: identifying needs, framing problems, setting direction and making product tradeoffs before there is a neat design brief.
I take unclear product problems, shape what should exist, design the experience, and work closely with engineering until it ships.
What I'm good at
I work upstream: identifying needs, framing problems, setting direction and making product tradeoffs before there is a neat design brief.
Product and interaction design across complex workflows, with a strong focus on making sophisticated behaviour feel simple.
I stay close to implementation, prototype quickly, contribute to production UI, and treat technical constraints as part of the design material.
I care about the distance between an idea and the real product. Quality is a shared responsibility, not something I hand over.
Where I've done it
Multiverse → Eduflow → Shine
Multiverse
Senior Product Designer
2023 — present
Eduflow (Acquired)
Senior Product Designer & Project Manager
2018 — 2023 · acquired by Multiverse
Shine
Product Manager · Lead Product Designer
2016 — 2018
More than a decade across startups, product, design and implementation — usually in teams where the boundaries between them are deliberately blurry.
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